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Oolite forum
Oolite forum




oolite forum
  1. OOLITE FORUM FOR MAC OS X
  2. OOLITE FORUM MAC OS X
  3. OOLITE FORUM TRIAL
  4. OOLITE FORUM SIMULATOR
  5. OOLITE FORUM WINDOWS

On 30 August 2020, version 1.90 was released. The new lighting system also works in favor of Oolite's materials system, enabling the creation and usage of materials not possible before. This fusion of physically based rendering techniques and effects produces spectacular Oolite visuals that have never looked better. Visual effect entities can now utilize transparency while the planet atmospheres have received an eye-catching makeover as well. Modern lighting techniques have been deployed, applying physically accurate and energy conserving models for specular reflections on both ships and planets. It features a significantly revamped graphics and lighting system. On 28 October 2018, version 1.88 was released. Other additions are high-DPI support on Windows, the ability to load expansion packs over HTTPS, the ability to use the mouse wheel for speed control when piloting ships using a mouse (Windows / Linux), and an Easy Start scenario for commanders who struggle to get their Lave-based MkIII combat-ready. The maximum resolution the game can support has been increased to 8K UHD levels. It features a new terrain generation algorithm for more realistic looking land sections, adds cloud layers and adjusts ambient lighting for an overall more aesthetically pleasing result. On 25 October 2017, version 1.86 was released. Mobile external view camera, multiple lasers now available to all ships, improvements to the Galactic Chart interface, improvements to overall presentation and UI. On 21 July 2016, version 1.84 was released. A Scenario Support System was introduced, essentially allowing people to rewrite the galaxies, ships, equipment and rules to make their own new space game using the Oolite engine. Improvements were made to multi-monitor support, explosion graphics, and planet textures, and a "field of view" setting introduced to Game Options.

oolite forum

Graphics and interfaces were upgraded, with the main improvement being the fully zoomable and scrollable galaxy map, which replaces the separate short-range and long-range charts. AI and the Expansion Pack Management System were further improved, and combat reworked to make the early game a bit easier for beginners, while still allowing plenty of challenges in the later game. On a new stable version, v1.82 was released. It adds many new features, including greatly improved AI, an updated core shipset and an Expansion Pack management system.

oolite forum

On 30 June 2014 a new stable version, v1.80 was released, to replace 2012's v1.76.1. On 1 October 2013 a new test deployment version, v1.77.1 was released. This version comes with new features and improvements over previous releases. On 8 January 2013, a new test deployment version, v1.77, was released. The purpose of the release is to evaluate Oolite's Deployment configuration, which is the way upcoming stable releases are expected to be made.

OOLITE FORUM TRIAL

On 16 August 2012, a trial deployment version of v1.76.1 was released. On, a new stable version, v1.76.1, was released. On 16 December 2011, a new stable version, v1.76, to replace 2006's v1.65, was released. Subsequently, there were a number of test releases, with most notably the addition of JavaScripting capabilities to write missions and shader support. Jens Ayton was nominated as maintainer, and after a lag, active development continued by the community. On 27 February 2007, the project was relicensed under the GPL-2.0-or-later. In October 2006, after releasing the stable 1.65 version, Williams announced he would stop developing Oolite after implementing updated OpenGL shader functionality.

OOLITE FORUM MAC OS X

Most ports include the same functionality except for the Mac OS X version which includes additional support of native Mac OS X features (such as integration with iTunes, Spotlight and Growl support). Ports are also available for SGI IRIX and FreeBSD on Intel architectures.

OOLITE FORUM WINDOWS

In March 2006, the Windows GNUstep port was released. In July 2004, Oolite v1.0 was released but remained in active development for a long time afterwards.īy September 2005, Mac Oolite had reached v1.52, and a Linux port was released, closely following the Mac OS X developments since.

OOLITE FORUM FOR MAC OS X

Giles Williams began work on Oolite for Mac OS X in 2003. Oolite is licensed under GPL-2.0-or-later for the source code, while resources (pictures, music, textures, models) are dual-licensed under GPL-2.0-or-later and CC-BY-NC-SA-3.0. Among Oolite's several similarities to its source, the gaming experience is enhanced by the context set in Elite's original manual, and the accompanying novella, The Dark Wheel.

oolite forum

The name is a contraction of object oriented Elite, because it was written in Objective-C, an object-oriented programming language.

OOLITE FORUM SIMULATOR

Oolite is a free and open source 3D space trading and combat simulator "in the spirit of" Elite, a similar game published in the 1980s. Resources dual-licensed under GPL-2.0-or-later and CC-BY-NC-SA-3.0






Oolite forum